2.5.2 Writing the SOUL Principles (Commandments)
The objective is to build a restricted set of desing rules and principles developing two
main points: (1) set of key aspects upon which critical points of cognitive systems
depend (adaptivity, autonomy, intelligence...) (2) rules to restrict them as little as
possible when design constraints must be adopted during implementation and
theorization.
2.5.3 Construction of a Theory of Cognition
Identification of main concepts and associations explaining the phenomenon of
cognition in general systems.
2.5.4 Construction of a Theory of Perception
Identification of main concepts and associations explaining the phenomenon of
perception in general systems.
2.5.5 Construction of a Theory of Action
Identification of main concepts and associations explaining the phenomenon of
efferent processes in general systems.
2.5.6 Construction of an Ontology of Cognitive Systems
Construction of an ontology of cognitive systems, distilling the developments of lines
III.2, III.3 and III. 4, and also including views from humanistic and psychological
disciplines.
2.5.7 Experimenting with existing cognitive designs
Once Layer 1 interfaces and implementations are available and operational, it
will be possible to implement our own distillation of representative existing
cognitive architectures. These implementations would represent an excellent
basis for investigating differences in behaviour and performances under a
common, comparable infrastructure. It will also be an excellent training
material.
2.5.8 Building implementations for ASLab designs
The results of our own investigations in cognitive systems and our own cognitive
designs can be implemented and tested using our physical and virtual platforms.
These developments include our participation in the ICEA project, and modelling of
the basal ganglia, etc.
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